SALTOV PORTFOLIO
I've been developing games on Roblox since 2017, gaining extensive experience in scripting, game mechanics, and unique systems. Throughout my career, I've successfully created and contributed to a variety of games, mastering diverse gameplay styles and complex systemsMy expertise includes:•Creating unique and engaging gameplay mechanics
•Writing optimized, efficient, and scalable Lua scripts
•Implementing polished user interfaces and player interactions
•Adapting quickly to project requirements and collaborating effectively
•I have a strong commitment to meeting deadlines, maintaining clear communication, and ensuring high-quality resultsLet's discuss how I can help make your game a success!
My skills / personal systems:
Game mechanics scripting
Datastore scripting
Lucky mechanics (RNG/cases/boxes/crates)
Pet System
Retention Systems (Wheel of fortune, Daily rewards, Play-time rewards)
Quest system
Shop (In-game shop / monetization shop)
Inventory system
MY OWN GAMES:
Better Animal?
Choose an animal from 120 options and fight for your choice! Round System, Random System (Chests), Retention System
🍀Lucky Blocks Combat
Break Lucky Blocks, collect loot, and upgrade your character. Progression system, RNG, Pet System, Retention System
Find The Button🔎WORLD🔴
Each round, button locations are randomly generated, increasing level variety from 50 to 500+. Besides buttons, there's a list of items to find in the city (similar to Find The Markers). Pet System, Random Round System, Retention System, Trophy Road
Lag The Game💥
Play mini-games to spawn parts and make the server lag. The Retention System is well-developed here
ROOMINATION⬜ [ALPHA]
An alpha project inspired by the movie The Immaculate Room and the game Death Penalty. I haven't finished it yet because I'm raising funds for good advertising. However, all the core mechanics are already in place: group teleportation to a separate game place, in-game events, an inventory system, and a quest system
🍀LuckyWars⚔️
The game was abandoned due to its lack of popularity. It was inspired by Horrific Housing and combined with my Lucky Blocks Combat project. Features include a battle system, customization (Base, Title, Pet), Shop System, Lucky System, and Retention System
Escape Lasers Obby
An obby with a unique mechanic where lasers move, and the floor changes color in sequence at a set pace. The game was abandoned due to a lack of funds for promotion






